PART-TIME LEARNING | THE POWER OF LIGHTING IN CINEMA
NON SUBSIDIZED LEARNING - REGISTRATION NOW OPEN - Online Training

General Description
We will work with scenes and each student will be able to
work on their lighting techniques in each environment,
generating videos and cinematographic images. We will
work with real-time lighting like Lumen and we will also use
Path tracing. The projects will be available for testing and at
the end of the course the students will have pieces for their
portfolio to facilitate their entry or improvement of position in
the VFX industry. We will work on scenes like Spiderman,
Star Wars, Batman, Mandalorian, Antman, Pinocchio.
At the end, each student will be presenting,
justifying the techniques used in their projects, and what
decisions were made for the final result.
Target Audience
Professionals in the fields of animation, video games or architecture, intrigued by Unreal and wanting to learn the basics.
Prerequisites
Unreal Engine - Introduction Training and/or proficiency with Unreal Engine
Cost
525 $ + taxes | |
Duration |
Language |
---|---|
30 hours |
English |
Schedule
Tuesday June 27, 6 PM to 9 PM
Thursday June 29, 6 PM to 9 PM
Tuesday July 4, 6 PM to 9 PM
Thursday July 6, 6 PM to 9 PM
Tuesday July 11, 6 PM to 9 PM
Thursday July 13, 6 PM to 9 PM
Tuesday July 18, 6 PM to 9 PM
Thursday July 20, 6 PM to 9 PM
Tuesday July 25, 6 PM to 9 PM
Thursday July 27, 6 PM to 9 PM
* The NAD-UQAC School has been approved by the provincial and federal governments, as well as Québec Emploi, and is on the list of Designated Learning Institutions (DLIs). Therefore, all our training programs are eligible for Bill 90 or Canada Training Credit, whether you are a company or an individual.
Where
NAD-UQAC School, Îlot Balmoral, 1501 de Bleury, 7th Floor, Montreal, Québec H3A 0H3
The training is offered online
Although the instructor will teach remotely, the participants can take the classes onsite at the School (headphones with a microphone will be required) or remotely via a web link.
Type of Training
Theoretical and practical
Certificate of Completion
Participants must attend a minimum of 80% of classes to be eligible for a Certificate of Completion
About the instructor
Rodrigo de Deus
Course Contents
LUMEN
Lumen Overview
Indiana Jones/ Mandalorian scene
Lighting studies inside an external setting with rendering in
Movie Queue and cinematographic camera.
Use of directional light, Skylight, SkyAtmosphere or HDRI,
creation of sky and clouds, Skies HDR, etc.
Post Process and Exposure
How to make all these elements work together to achieve
calibrated lighting.
Setting up a day and night scenario
How to arrange a scene with different lighting
Feedback on completed projects
Star Wars scenery
Indoor stage lighting
Studio of Lighting Spiderman and Antman
On this topic we will simulate an internal lighting for
characters inside a film studio.
Illumination from Animal Boba Fett
Rendering and lighting of a character from the Boba Fett
Series
Informations